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English diagnostics

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Exercise format lab

Eleven playable mechanics for sticky English tests

These are reusable prototypes for hidden-object vocabulary, scene inference, swipe judgments, real-life simulations, sound traps, jokes, emotion reading, sorting, and word crafting. Each demo requires a learner action before showing feedback.

Open challenge arenaQuestion bank

11

new mechanics

11

skill signals

10k+

vault target

playable

demo state

A1-B245 sec

Hidden Object Vocabulary

Tap objects in a lively scene to prove vocabulary without translation.

Diagnostic signal

Concrete vocabulary, visual search, and word-object mapping

Separates learners who recognize a word in isolation from learners who can identify it inside a busy real-world scene.

Learner moment

I know what it is, and I can find it fast.

Question family

visual vocabulary recognition

Interaction

tap targets in a scene with decoys

Scalable unit

scene pack with targets, decoys, coordinates, and clue text

Content tags

travelhotelnounsvisual-search
Find the objectsOpen vocabulary diagnostic

Find the receipt, kettle, and suitcase in the hotel lobby.

0/3 found. Correct objects reveal their names after tap.

receiptkettlesuitcase

Scoring

target accuracy

distractor resistance

search latency

Scaling notes

Scale from 3-object beginner scenes to dense travel, home, school, and workplace scenes.

Swap nouns for adjectives and prepositions by asking for the cracked mug, the receipt under the phone, or the bag beside the chair.

Use timed rounds to measure automaticity once recognition accuracy is stable.

QA signals

has-coordinate-targetshas-decoy-feedbackreveals-found-countall targets selectedwrong taps stay recoverabletarget labels reveal after selection