SpeakingA1-C2

Can you keep speaking in English?

Everyday speaking prompts that test length, clarity, confidence, and ability to continue.

10-20 min

estimated duration

24 live questions

diagnostic depth

19 styles

diagnostic variety

7 skills

coverage

Can you keep speaking in English? diagnostic visual

Quick challenge warm-up

Try one short trap before the full diagnostic

These rooms match the skill mix of this test and give users a fast win, fail, or rematch moment before they commit to the longer run.

Syncing live rooms

The full report still comes from the diagnostic. The warm-up makes the first tap feel lighter and more shareable.

Browse challenge rooms

Live diagnostic blueprint

What this test actually checks

The page uses the same question set as the runner. These counts are not marketing placeholders.

Object hunt

1

Good for quick, high-signal diagnostic traps.

Multiple choice

7

Good for quick, high-signal diagnostic traps.

Sentence order

1

Tests sentence construction and word order.

Audio choice

4

Checks what the user hears, not only what they can read.

Open response

10

Captures active speaking or writing signal.

Sentence ranking

1

Checks whether the user can feel better, okay, risky, and unnatural English.

8 visual prompts7 audio prompts10 open responses24 total prompts

Product-level question styles

Why this feels like a diagnostic, not a school quiz

The runner uses 6 mechanics, but this test exposes 19 learner-facing diagnostic styles such as tone, image vocabulary, listening, ranking, correction, and open production.

Scenario-based response

12

Handle a work, travel, interview, support, or real-life situation.

Practical readiness under a recognizable real-world context.

Multiple choice

11

Choose the best answer from plausible options.

Fast recognition, distractor resistance, and practical accuracy.

Short spoken answer

10

Give a short answer, monologue, or confidence response.

Fluency, hesitation, sentence length, confidence, and clarity.

Listening comprehension

7

Answer from audio, fast speech, reductions, or implied spoken meaning.

Speed tolerance, detail recall, connected speech, and implication.

Pronunciation minimal pairs

6

Compare close sounds that change meaning.

Sound contrast recognition and pronunciation clarity.

Timed translation and reaction

6

Answer quickly to reveal automaticity, not only knowledge.

Speed, recall pressure, and translation lag.

Dialogue completion

5

Choose or produce the line that fits a conversation.

Turn-taking, pragmatics, spoken context, and real-life response choice.

Sentence correction

5

Find or choose the corrected version of learner-like English.

Self-editing, grammar repair, and translated-phrase detection.

Adaptive modes

Pick the right length for the moment

The same diagnostic can run as a full assessment, a quick check, a focused repair, or a proof run after practice.

Sample question

What do you usually do on weekends? Try to speak for 45 seconds.

What this reveals

Evaluated for length, pauses, clarity, and confidence.

Live question preview

A few report-ready prompts from this test

These are pulled from the same playable diagnostic. The user can see the kind of answer, explanation, and result signal they will get before committing to the full run.

4 formats shown before start2 skill signals in the preview4 upper-level traps visible
Realistic 3D office desk scene for visual vocabulary

1. Object hunt / Real life

B2

Find the target objects in the scene

Speaking confidence: Find these objects in pharmacy shelf: stapler, invoice, charging cable.

Best answer

stapler / invoice / charging cable

Mini explanation: This visual vocabulary item checks whether the learner can connect object words to a messy real-life scene quickly.

Report signal: Visual search makes vocabulary feel like a game.

Realistic 3D product shelf for a shopping mission

2. Multiple choice / Real life

B2

Choose the basket that satisfies the request

Speaking confidence: Buy medicine that does not make you sleepy with $12 using a train-station kiosk.

Non-drowsy cold medicine and water.A magazine, headphones, and perfume.Only the cheapest single item.Two expensive items that exceed the budget.

Best answer

Non-drowsy cold medicine and water.

Mini explanation: Shop simulator items test whether the learner follows category, budget, and purpose constraints in English.

Report signal: Short, diagnostic, and reusable across tests, funnels, and practice loops.

Realistic 3D natural English scene

3. Sentence order / Real life

B2

Tap the actions in the correct order

Speaking confidence: Follow the English instruction sequence.

Correct order

open the settings tap privacy turn off location sharing

Mini explanation: Instruction following checks whether the user can process action order in English, not just recognize individual words.

Report signal: Short, diagnostic, and reusable across tests, funnels, and practice loops.

Realistic 3D natural English scene

4. Multiple choice / Naturalness

B1

Decide fast: natural or translated?

Speaking confidence: "She explained me the rule"

NaturalUnnatural

Best answer

Unnatural

Mini explanation: "She explained me the rule" sounds translated. Better: She explained the rule to me.

Report signal: A quick swipe that exposes translated English instantly.

Realistic 3D listening scene

5. Audio choice / Naturalness

B2

Listen and choose the word you hear

Speaking confidence: Did you hear leave or live?

leaveliveleaveslives

Best answer

live

Mini explanation: The target audio is "live". This generated-vault item isolates one sound contrast so the report can separate listening from spelling.

Report signal: One tiny sound makes the question feel risky and shareable.

Feedback experience

What the user gets after finishing

Fluency, hesitation, sentence length, naturalness, confidence
Pronunciation clarity, rhythm, stress, and difficult sounds when audio is used
Suggested improved answer with more natural phrasing

Skill map

Scores by the exact skills this test touched.

Pattern diagnosis

Repeated weak patterns grouped into readable cards.

Next move

Follow-up tests and practice steps based on misses.